← All Projects

D-Spectral Logo

Blender Geometry Nodes 3D Artist Branding

Overview

The making of the D-Spectral logo, built procedurally in Blender with Geometry Nodes. [Placeholder — short summary of the concept and goal coming.]

My Role

Concept, modeling and animation. [Placeholder — specific contributions coming.]

Tools

Process

[Placeholder — step-by-step breakdown of the Geometry Nodes setup coming.]

Final Product

The finished logo, the same animation used as this site's background.

Gallery

[Placeholder — node graph screenshots and render breakdowns coming.]